Microsoft XNAFest 28/29th May 2009

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Liam Cronin (Academic Engagement Manager) Microsoft Ireland
Game development tools and resources
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Diego Colombo (Microsoft)
Best Practices in Game Development
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Roles in Game Making
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Philip Bourke (Tipperary Institute)
Teach K9 seniors some new tricks & experiences in the Games fleadh
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Stephen Howell (IT Tallaght)

Designing Serious Games with Linguistic Resources
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John Sear (University Of Derby)

XNA Adapted into the Curriculum
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Riemer Grootjans (Vrije Universiteit Brussel)

High Level Shader Language (HLSL) in XNA
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